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Battle for divine descendants

1. Every Monday, Tuesday, Wednesday, and Thursday, the Arena of the Gods located in the ruins battlefield selects four divine envoys: all non-envoy divine descendants can participate in the divine envoy competition.
2. The system will send out advertisements before the start of the God race, and you can join at any time throughout the first stage.
3. Arena monsters will be refreshed on the corresponding map after the first stage starts. Points can be obtained by killing monsters, and points can be obtained by killing players. The person with the most points after the end of the first stage will be the winner. After the broadcast, enter the next stage. stage room
4. After the second stage starts, the rules are similar. Both monsters and players can get points by killing monsters. The winner enters the room map of the third stage.
5. The rules of the third stage are the same, and the last highest scorer will be selected.
6. The arena will randomly drop punishing elemental attacks on players on the edge, encouraging players to stand in the center of the map and PK.
7. Every Friday, four divine envoys are allowed to enter the arena map to compete for the divine descendants. There are no enemies in the first stage, and monsters can be farmed at will until the broadcast allows players to go to the second stage map.
8. Competition time:
The broadcast starts at 8:35 to invite Da to enter the temple of his choice, and the game starts at 8:45
The broadcast continues at 8:40 to invite entry
The temple competition starts at 8:45 and can be entered until 9:00
Kill monsters and players to gain points and rewards
9:10, the primary room will no longer spawn monsters. The winner will be determined and directed to the intermediate room and broadcast.
Kill monsters and players to gain points and rewards
9:25 The second intermediate room is off-limits, the winner is determined, and entry into the third room is broadcast
Kill monsters and players to gain points and rewards
9:45 The third high-level room is prohibited from entering, and the final winner will be judged, broadcast and rewarded.


Halo of revenge
Gain the power of God of revenge, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Revenge edge:When triggered, restore 5% of your lost health.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Energy blast:The target is stunned for 2 rounds after being blasted(Divine envoy and divine descendants obtain this effect after activating the halo.)
Vengeance:During the divine descent, you are immune to purification and Energy blast, and your magic resistance is increased by 35%.(Divine descendants gain this effect after activating their halo.)


Halo of shadow
Gain the power of God of shadow, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Shadow strike:Trigger probability increased by 5%(Divine envoy and divine descendants obtain this effect after activating the halo.)
Siphon magic:Absorb an additional 100 points of magic and all mana.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Summon shadow:Shadow damage increased by 25%(Divine descendants gain this effect after activating their halo.)


Halo of chaos
Gain the power of God of chaos, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Chaos edge:Increases chance of stealing energy by 5%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Seize:The kidnapped target cannot use recovery medicine.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Power of chaos:Restores an additional 10% health when triggered(Divine descendants gain this effect after activating their halo.)


Halo of myth
Gain the power of God of myth, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Piercing:Trigger probability increased by 5%(Divine envoy and divine descendants obtain this effect after activating the halo.)
Back in time:There is a 15% chance of turning back time without generating a CD.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Death gaze:Lasts for 2 additional rounds.(Divine descendants gain this effect after activating their halo.)


Halo of kill
Gain the power of God of kill, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Pounding:The triggering probability is increased by 5%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Double edged:Increases PVP damage by an additional 25%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Kill banquet:If the enemy is not killed, destroy all enemy buffs.(Divine descendants gain this effect after activating their halo.)


Halo of hell
Gain the power of God of hell, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Self ignition:The movement speed of the ignited target is reduced.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Demon skin:The chance of removing abnormal status is increased by 10%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Devastating meteor:Range expanded to 7x7, damage increased by 25%(Divine descendants gain this effect after activating their halo.)


Halo of fight
Gain the power of God of fight, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Stifle:Additional damage increased by 10%(Divine envoy and divine descendants obtain this effect after activating the halo.)
Concussive arrow:After the target is hit, 5 rounds of broken bones are triggered.(Divine envoy and divine descendants obtain this effect after activating the halo.)
God avatar:During the advent of God, you are immune to petrification, taunting, kidnapping, deformation and other conditions.(Divine descendants gain this effect after activating their halo.)


Halo of storm
Gain the power of God of storm, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Short circuit:The triggering probability is increased by 5%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Dance of elements:Physical damage caused by oneself is not decrease.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Thunderstorm:Lightning damage is increased by 25% and all hits the current target.(Divine descendants gain this effect after activating their halo.)


Halo of order
Gain the power of God of order, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Shield wall:Brings 15% and 5% decrease injury to yourself and teammates respectively.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Lock of order:Influence scope extended to 7x7(Divine envoy and divine descendants obtain this effect after activating the halo.)
Shield of order:Shield of Order does not consume rounds when not in combat, and can be extended to a maximum of 25 rounds.(Divine descendants gain this effect after activating their halo.)


Halo of wood
Gain the power of God of wood, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Pet-Bloodthirsty:Summons are also improved.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Pet-Rage:When activated, the attack power of alien beasts is increased by 15%.(Divine envoy and divine descendants obtain this effect after activating the halo.)
Pet-Blood boiling:Status duration increased to 25 rounds(Divine descendants gain this effect after activating their halo.)


Halo of life
Gain the power of God of life, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
guard:There is no distance limit between the guardian and the guarded(Divine envoy and divine descendants obtain this effect after activating the halo.)
Blessed Hands:Physical damage taken is reduced by 15% while being treated.(Divine envoy and divine descendants obtain this effect after activating the halo.)
resurrection:Resurrection consumes no energy(Divine descendants gain this effect after activating their halo.)


Halo of sun
Gain the power of God of sun, The PVP decrease of the divine envoy is increased by 15%, the PVP decrease of the divine descendants is increased by 25%.
Magic array:Magic enhancement effect doubled(Divine envoy and divine descendants obtain this effect after activating the halo.)
Tracker's Net:The target's attack power is reduced by 25%(Divine envoy and divine descendants obtain this effect after activating the halo.)
Burning sun:Damage range increased to 7x7, damage increased by 25%(Divine descendants gain this effect after activating their halo.)

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